[dev update] Orbits Panel + HUD Button + 64 bits for Next Release

Status of the work for this 0.6.16 version: fixing the memory leak in the creation of a 3D scene, due to bad code with the generation of satellites. [WIP] adding a full and definitive implementation of Low and Geostationary Orbits, including changes in 3D and user’s interface. removing the 3D space units and replacing them …

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FARC 0.6.15.1075 Alpha 10 – iteration#08 Release + Upcoming/Future Development

Nearly 20 months since the start of this iteration (January 1st 2017) The Alpha 10 / Iteration #08 is released. Details The alpha 10 [0.6.15.1075]it#08 is released. FARC is bundled in two flavors: manually, with 7z archives and semi-automated with setup files. These two ways doesn’t requires that FARC is previously installed. If you take …

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Knowledge Base Update

The updates that follows are uploaded in the online version of the Knowledge Base at wiki.farcolony.com  and also will be included, in an offline/in-game version, in the upcoming release. 2018-09-04/05. Factions of Allegiance / MUN: completion of the links. Mechanics: Colony Simulation Model (CSM): complete topic added. Colony Simulation Model (CSM) / Colony Data: complete topic …

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Three out of SIX Pre-Release Stages Done + Screenshot

Infrastructures (database): [New: DONE] the height data (by index of size) is now implemented in the database. The rationale is; this data is required for the new methods to calculate assembling/building durations. [New: DONE] the flag for OPEN infrastructure is now properly implemented, since it can affect build time now. Infrastructures (in-game) / Assembling:  [New: …

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