Dev Update

[dev update] Universe Changes [DONE] + WEAGES Implementation – Seasonal Changes [WIP]

January 27 Update; Status of the work for this 0.6.17 version: [WIP]  Adding assets: New Infrastructures and Production Modes. [WIP] Weather and Geophysics System (WEAGES). Adding assets: 2D pictures and icons. Full UI standardization. Game Saving/Loading [WIP => DONE] better saving and loading of universe data. Includes the integration of all the seasonal changes. [New: …

[dev update] Universe Changes [DONE] + WEAGES Implementation – Seasonal Changes [WIP] Read More »

[dev update] Production Modes and Infrastructures [DONE@1/4] + WEAGES Implementation – Seasonal Changes [WIP]

January 23 Update; Status of the work for this 0.6.17 version: [WIP]  Adding assets: New Infrastructures and Production Modes. [WIP] Weather and Geophysics System (WEAGES). Adding assets: 2D pictures and icons. Full UI standardization. 3D [New: NOT DEV] implementation of code to move the orbital objects on their respective orbits. FARC Universe Generator (FUG) [New: …

[dev update] Production Modes and Infrastructures [DONE@1/4] + WEAGES Implementation – Seasonal Changes [WIP] Read More »

[dev update] Addition of Production Infrastructures and Production Modes [WIP] + WEAGES Design [WIP]

January 13 Update; Status of the work for this 0.6.17 version: [WIP]  Adding assets: New Infrastructures and Production Modes. [WIP] Weather and Geophysics System (WEAGES). Adding assets: 2D pictures and icons. Full UI standardization. Infrastructures (database) [New: NOT DEV] add two data related with staff members; hours of work and services by day. These data …

[dev update] Addition of Production Infrastructures and Production Modes [WIP] + WEAGES Design [WIP] Read More »

[dev update] Help Panel Overhaul DONE – Addition of Assets

December 12 Update; Status of the work for this 0.6.16 version: fixing the memory leak in the creation of a 3D scene, due to bad code with the generation of satellites. adding a full and definitive implementation of Low and Geosynchronous Orbits, including changes in 3D and user’s interface. removing the 3D space units and …

[dev update] Help Panel Overhaul DONE – Addition of Assets Read More »

[dev update] Full Shortcut Keys Overhaul + Satellite Browsing Overhaul + Confirmed Online Snapshot Release Date

Sorry for the lack of news, dev had slowed down a bit since the start of December but keeps on track. December 12 Update; Status of the work for this 0.6.16 version: fixing the memory leak in the creation of a 3D scene, due to bad code with the generation of satellites. adding a full …

[dev update] Full Shortcut Keys Overhaul + Satellite Browsing Overhaul + Confirmed Online Snapshot Release Date Read More »

[dev update] [many screenshots] Planetary System List (DONE)

November 25 Updates. Status of the work for this 0.6.16 version: fixing the memory leak in the creation of a 3D scene, due to bad code with the generation of satellites. adding a full and definitive implementation of Low and Geosynchronous Orbits, including changes in 3D and user’s interface. removing the 3D space units and …

[dev update] [many screenshots] Planetary System List (DONE) Read More »

[dev update] Orbits Panel (DONE) + HUD Hints + Hints Parallelization + Fixes

November 04 Updates. Status of the work for this 0.6.16 version: fixing the memory leak in the creation of a 3D scene, due to bad code with the generation of satellites. [WIP] adding a full and definitive implementation of Low and Geosynchronous Orbits, including changes in 3D and user’s interface. [WIP] removing the 3D space …

[dev update] Orbits Panel (DONE) + HUD Hints + Hints Parallelization + Fixes Read More »

[dev update] Orbits Panel (WIP@90%) – Space Units Popup Menu [DONE]

October 26 Updates (I publishing this post @01:42). Status of the work for this 0.6.16 version: fixing the memory leak in the creation of a 3D scene, due to bad code with the generation of satellites. [WIP] adding a full and definitive implementation of Low and Geosynchronous Orbits, including changes in 3D and user’s interface. …

[dev update] Orbits Panel (WIP@90%) – Space Units Popup Menu [DONE] Read More »

[dev update] Orbits Panel (WIP) – 3D Space Units Removal – 3D Bug Fixes – Interface/Game Bug Fixes

Status of the work for this 0.6.16 version: fixing the memory leak in the creation of a 3D scene, due to bad code with the generation of satellites. [WIP] adding a full and definitive implementation of Low and Geosynchronous Orbits, including changes in 3D and user’s interface. [WIP] removing the 3D space units and replacing …

[dev update] Orbits Panel (WIP) – 3D Space Units Removal – 3D Bug Fixes – Interface/Game Bug Fixes Read More »

[dev update] 64 bits is now + Mass Updates [OpenGL framework + UI Third Party Addon]

Status of the work for this 0.6.16 version: fixing the memory leak in the creation of a 3D scene, due to bad code with the generation of satellites. [WIP] adding a full and definitive implementation of Low and Geostationary Orbits, including changes in 3D and user’s interface. removing the 3D space units and replacing them …

[dev update] 64 bits is now + Mass Updates [OpenGL framework + UI Third Party Addon] Read More »

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