Dev Notice

[dev notice] Screenshots Heavy Tease Post; Alpha Centauri AB (WIP of validation, adjustments)

So the Alpha Centauri AB system is generated. I say AB, because Proxima Centauri will be its own star system in FARC; there is always debate if Proxima is part or not of ACen AB regarding of the distance of this red dwarf star vs the two other stars. Since FARC isn’t an astrophysics program …

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[dev notice] Chromium Embedded Framework (CEF) DONE and Implemented

After hours of experiments, failures, and gropings in the maze of the CEF and its multiple settings, I finally got the Chromium window to not only works but also working offline. All is OK now, I will cleanup the code only later when I will be at the step of “General Improvements of the User’s …

[dev notice] Chromium Embedded Framework (CEF) DONE and Implemented Read More »

[dev notice] Berngham’s Community (DONE), Last Faction of Origin to Implement in WIP

I have finally one faction left (out of the 8) to implement: the Neo-Believers Federation (NEBEF) and that will be done, for now. I will try to finish it before the end of this week, and after that I will add about 7 new planetary systems (including Alpha Centauri A/B, but not Sol… yet). These …

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[dev notice] Keep Alive Post; PRC done, Russian Federation on the Way, European Union is Next

Sorry for the lack of news, I passed a “bit of time” (about 2 weeks) testing new video games, but I’m back to development. I played Red Dead Redemption 2 (between 10 crashes…), Terminator Resistance, Stellaris w/ the Lithoids update, and Star Wars Jedi – Fallen Order. Anyway I’m back on track, the PRC is …

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[dev notice] 2 Days IRL Delay DONE, Dev Resumed + Full Time Dev @September 20

Sorry for the lack of commits since September 16 but I had certain things to do and I’m back to the development of FARC. I working on these two steps in same time: Weather and Geophysical System (WEAGES) induced region environmental modifiers. Weather and Geophysical System (WEAGES) implementation of a probability system, with specific data …

[dev notice] 2 Days IRL Delay DONE, Dev Resumed + Full Time Dev @September 20 Read More »

[dev notice] Universe Generator Audit (DONE) + Adjustments of Region Environmental Modifiers (DONE)

I had to fix a certain number of bugs due to my additions in the Wind speed 2.0 + Region Environmental Modifiers (REM). For the REMs I had to do many planetary system calculations to see the coherence of them with the nature of each orbital object and each regions. Which isn’t a simple work …

[dev notice] Universe Generator Audit (DONE) + Adjustments of Region Environmental Modifiers (DONE) Read More »

[dev notice] Universe Generator Design Changes [DONE] Dev Starts Sunday + WEAGES Critical Bugfix (Parallel Code)

I finished to update the Universe Generator in the main document and I’m finally ready to apply the changes and adjustments, including the wind speed calculation 2.0, and the new difficulty system for the Regional Environment Modifiers of each region. I also corrected a critical bug, in the Weather & Geophysical System, considering the seasonal …

[dev notice] Universe Generator Design Changes [DONE] Dev Starts Sunday + WEAGES Critical Bugfix (Parallel Code) Read More »

[dev notice] Full Fractal Terrains Process / Colors / Maps Finalized and in Main Design Doc

I finally completed to destroy my numerous paper notes on differents process / coloration and mapping for Fractal Terrains. All is in the main  design document and finalized, so I’m ready to reprocess/update Epsilon Eridani and add new planetary systems. It has taken so long because I have a lot of color templates (200-250) and …

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[dev notice] Full UI Behavior Standardization (Done) + Bugs Fixing Ongoing

I took a little pause for a few days, so now I’m back to finish this version. The standardization is done, Outside of the Unified Management Interface (UMI) which is a big WIP by itself anyway. Normally the panels and their components should rightly answer with the keyboard shortcuts. There is certainly a lot of …

[dev notice] Full UI Behavior Standardization (Done) + Bugs Fixing Ongoing Read More »

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